MASS EFFECT: OPERATION RESURGENCE
CERBERUS - NEMESIS
TOTAL REFRESH: 0
PHYSICAL STRESS: OOOO
MENTAL STRESS: OOO
HIGH CONCEPT: CERBERUS NEMESIS
ASPECT: SNIPER SPECIALIST
ASPECT: HIGHLY MOBILE
HUMAN (+1 REFRESH)
- UPSTART SPECIES (+1):
Many races resent the fact that humanity gained a seat on the council so soon after first contact. The batarians in particular clashed with human interests in the Verge, blaming them for depriving them of valuable resources. Because of this humans suffer a penalty of -1 in social conflicts.
- DEADLY SNIPER
When attacking with a sniper rifle may use Stealth to make the attack.
- GREAT (+4): Stealth
- GOOD (+3): Athletics
- FAIR (+2): Alertness
- AVERAGE (+1): Endurance
- CERBERUS NEMESIS ARMOR
ARMOR: 0 SHIELDS: 4 BULK: 0 COST: 1
NOTES: Light Shields.
- M-98 WIDOW ANTI-MATERIAL RIFLE
DAMAGE: 5 RANGE: 3-7 PENETRATION: 3 BULK: 2 COST: 5
NOTES: Scoped. Massive. High Recoil. Awkward Reload. Aspect: Anti-Material Rifle, Aspect: Laser Sight
The nemesis is a Cerberus sniper specialist. Customized implants allow the nemesis to withstand the crippling kickback of the M-98 Widow antimateriel [sic] rifle, turning a redoubtable opponent into a force capable of inflicting instant death. A suite of high-tech scanning equipment makes the sniper adept at maintaining cover, meaning a nemesis is usually spotted only after opening fire—assuming the target survives the first round.
Because of self-destruct mechanisms that activate upon the sniper’s death, the Alliance has never retrieved an example of nemesis augmentation technology. This fact, combined with Cerberus forces’ penchant for suicide when faced with capture, has made scientific study of their implants impossible.